Press Start Kit Sale: $49 (reg. $149), ends Nov 15 Steam Page Fix Sale: $59 (reg. $79), ends Nov 15

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They Found Your Game. Then They Left.

Getting a player to your store page is hard work.

Maybe they clicked from a post you made. Maybe a store showed you to them. Maybe a friend sent a link. However they got there, it took effort, luck, or both.

So it hurts when they look around for a moment and leave.

No wishlist. No follow. No sale. Just gone.

The quiet leak

This is one of the sneakiest problems in indie games, because you never see it happen.

Nobody sends you a note on the way out. People just leave. Quietly. And they almost never come back.

From your side, it just looks like the game isn't catching on. You start to wonder if the game itself is the problem.

Often, it isn't. Often, the game is fine, and something on the page is quietly holding it back.

Little fish, big sea

There are so many games out there. Every one of them is asking for the same few seconds of a player's attention. Without help, yours is just another little fish in a very big sea, and little fish hardly ever get found.

And when they do get found, it's easy for them to slip away again.

Why the leak is so hard to spot yourself

Here's the tricky part. You can't read your own page the way a stranger does.

You already know what your game is about and what makes it fun. So when you read your page, it all seems fine.

That's why so many devs look at their page, think it's fine, and keep losing visitors anyway. It's not that they don't care or don't put in the effort. It's that it's nearly impossible to see your own work with fresh eyes.

What the leak costs you

Every visit that doesn't turn into a wishlist is a small loss. Small losses pile up fast.

Wishlists you already earned. You did the hard part and got them to the page. Losing them now throws that away.

Your marketing money and effort. It all points people to your page. If they leave without a wishlist, all that effort leaks out the bottom.

Sales after launch. If your game is already out, a page that's being held back keeps quietly losing buyers every single day. That's money walking past your door.

Your confidence. This one's real. When the numbers stay flat, it's easy to blame the game, or yourself. That's a heavy thing to carry when the real issue might be fixable.

Get the page fixed, without learning how

You didn't get into game dev to become a store page expert. You shouldn't have to.

That's what Launch Tavern is for. Launch Tavern rewrites your Steam page for you in 48 hours or less. We find what's holding your page back and fix all of it. You get it back ready to use.

If your game is already on Steam, the Steam Page Fix is built for you. We rework your Steam page for you and send back a fixed version ready to use. Sale: $59 (reg. $79), ends Nov 15.

If your launch is still ahead, the Press Start Kit covers the whole thing. Launch Tavern handles all of it for you, done in 48 hours or less. Sale: $49 (reg. $149), ends Nov 15.

Send the link, we do everything. No calls, no back and forth. You send the game, we send back the fix.

Related: read why your Steam game isn't selling. Looking for something to play? Browse upcoming indie games on the Launch Board.

Stop the leak

You worked hard to get players to your page. Let us make sure it pays off.

Get your Steam Page Fix and turn more of your visits into wishlists (see what's included). Planning a launch instead? Grab the Press Start Kit. Either way, it's done for you in 48 hours or less.